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This represents the parent window. empezar lección
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Calls the button's callback, and returns what that function returns. Has no effect if the button is disabled or there is no callback. empezar lección
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Background color when the button is under the cursor. For button empezar lección
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Foreground color when the button is under the cursor. empezar lección
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Border width in pixels. Default is 2. empezar lección
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Function or method to be called when the button is clicked. empezar lección
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For entry: A procedure to be called every time the user changes the state of this checkbutton.
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Normal foreground (text) color. empezar lección
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Text font to be used for the button's label. empezar lección
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Height of the button in text lines (for textual buttons) or pixels (for images). empezar lección
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The color of the focus highlight when the widget has focus. empezar lección
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Nowhere works.
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Image to be displayed on the button (instead of text). empezar lección
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How to show multiple text lines: LEFT to left-justify each line or RIGHT to right-justify. CENTER to center them. empezar lección
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Additional padding left and right of the text. empezar lección
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Additional padding above and below the text. empezar lección
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Relief specifies the type of the border. Some of the values are SUNKEN, RAISED, GROOVE, and RIDGE. empezar lección
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Set this option to DISABLED to gray out the button and make it unresponsive. Has the value ACTIVE when the mouse is over it. Default is NORMAL. empezar lección
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Default is -1, meaning that no character of the text on the button will be underlined. If nonnegative, the corresponding text character will be underlined. empezar lección
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Width of the button in letters (if displaying text) or pixels (if displaying an image). empezar lección
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If this value is set to a positive number, the text lines will be wrapped to fit within this length. empezar lección
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If you set this option to a cursor name (arrow, dot etc.), the mouse cursor will change to that pattern when it is over the checkbutton. empezar lección
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! By default, if you select text within an Entry widget, it is automatically exported to the clipboard. To avoid this exportation, use exportselection = 0 empezar lección
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The background color to use displaying selected text. empezar lección
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The width of the border to use around selected text. The default is one pixel. empezar lección
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The foreground (text) color of selected text. empezar lección
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Normally, the characters that the user types appear in the entry. To make a. password. entry that echoes each character as an asterisk, set show = "*". empezar lección
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If you expect that users will often enter more text than the onscreen size of the widget, you can link your entry widget to a scrollbar. empezar lección
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Deletes characters from the widget, starting with the one at index first, up to but not including the character at position last. If the second argument is omitted, only the single character at position first is deleted. empezar lección
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delete (first, last = None)
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Returns the entry's current text as a string. empezar lección
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Set the insertion cursor just before the character at the given index. empezar lección
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Shift the contents of the entry so that the character at the given index is the leftmost visible character. Has no effect if the text fits entirely within the entry. empezar lección
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Inserts string s before the character at the given index. empezar lección
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This method is used to make sure that the selection includes the character at the specified index. empezar lección
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Clears the selection. If there isn't currently a selection, has no effect. empezar lección
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Sets the ANCHOR index position to the character selected by index, and selects that character. empezar lección
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If there is a selection, returns true, else returns false. empezar lección
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Set direction = LEFT to display the menu to the left of the button; use direction = RIGHT to display the menu to the right of the button; or use direction = 'above' to place the menu above the button empezar lección
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The foreground color shown on this menubutton when it is disabled. empezar lección
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To associate the menubutton with a set of choices, set this option to the Menu object containing those choices. That menu object must have been created by passing the associated menubutton to the constructor as its first argument. empezar lección
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